| Balance Patch Summed Up | |
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Shen Cookie Monster
Number of posts : 2976 Age : 29 Location : Georgia Registration date : 2008-08-22
| Subject: Balance Patch Summed Up Fri May 28, 2010 1:46 am | |
| - Fire/Poison Wizard, Mage & Archmage - Spoiler:
* Fire Arrow can now hit up to 3 monsters & skill animation will change at lvl 40 and 50. * Explosion base attack increased by 10 when mastered up to 130 base attack. * Element Amplification's damage increased by 10% up to 150%. * Meteor's mana consumption reduced from 3500 to 2900. * Fire Demon's base attack has been increased from 120 to 140. * Paralyze's base attack has been increased. 210 to 240 * Meteor's base attack has been increased. 570 to 620
- Ice/Lightning Wizard, Mage & Archmage- Spoiler:
* Element Amplification's base attack increased by 10% up to 150%. * Blizzard's mana consumption reduced from 3500 to 2900. * Thunderbolt's range was increased. * Ice Demon's attack has been increased from 100 to 120. * Chain Lightning's base attack has been increased. 180->210 * Blizzard's base attack has been increased. 570->600
- Gunslinger, Outlaw & Corsair- Spoiler:
* Minimum range needed to attack was completely eliminated so a Gunslinger can shoot a monster even when standing in it. Just like a mage's magic attack. * Double Shot's range has been increased and 30% more improved damange when mastered * Recoil Shot cool time is decreased * Flamethrower, Ice Splitter and Rapid Fire damanges are increased by 30% when mastered * Battleship's armor(?) is increased * Elemental Boost's effect damange increased by 5%, freeze time is 4 sec now. * Flamethrower and Ice splitter's problem with applying no skill damage has been fixed.
- Brawler, Marauder & Buccaneer- Spoiler:
* Energy Charge's stance(?) effect has been improved. * Barrage range is improved * Energy Buster's attack range has been increased. And there is a certain possibility that enemies can be stunned and can be used with Stun Mastery. * Dragon Strike's delay has been decreased.
- Bandit, Chief Bandit & Shadower- Spoiler:
* Endure heals HP 40, MP 20 more when mastered * Band of Thieves damange improved by 40% when mastered * Dark Sight's cool time(?) is decreased * Venom's lasting time and chance are increased by 4 sec and 20% * Assassinate's accumulative damage is reduced by 4 sec * Boomerang Step's cool time is decreased and now can be used regardless platform shape. * Assaulter's damange improved by 50% when mastered * Meso Guard's lasting time increased by 60 sec and use mesos to guard % are reduced by 17% * Steal can now attack multiple enemies and damage has increased to 130%. Stun for 4 seconds has been added.
- Page, White Knight & Paladin- Spoiler:
* Threaten now reduces with a % instead of a set number, and adds a blind effect (reduces monster accuracy). Works on bosses. * Flame and Fire charge damage has been increased from 120% to 140%. * Thunder and lightning charge can now be used together with other charges (Fire, Ice, Holy). * Charged Blow's attack range has been increased and stun lasts longer, range was changed from 150 pixels to 180 pixels horizontally and stun from 4 to 6 seconds. * Blast's damage has been increased from 550% to 580%. * Holy and Divine charge has been increased from 140% to 150%. * Rush's range and damage was increased. Damage increased from 130% to 140% . Attack range increased by 20 pixels horizontally.
- Spearman, Dragon Knight & Dark Knight- Spoiler:
* Beholder’s Buff can now determine if other buffs are better than its own. If another player’s buff is better than its own currently applied buff, then the player’s buff will replace the Beholder’s Buff. However, if the Beholder’s Buff is better than the other buff effects, it will cancel the other buffs and change back to Beholder’s Buff. * Rush's range and damage was increased. Damage increased from 130% to 140% . Attack range increased by 20 pixels horizontally.
-Bowman, Ranger, Bowmaster- Spoiler:
* Arrow Bomb's damage has been increased. * Inferno's damage increased from 150% → 160%. Burn(?) Damage lasts for 6 seconds.
-Crossbowman, Sniper, Marksman- Spoiler:
* Iron Arrow's damage has been increased. * Strafe can kill enemies instantly with a certain percentage, when enemies are frozen with Blizzard. * Pierce's charging time has been reduced * Sniping's re-use time has been reduced.
- Monster modifications- Spoiler:
* Priest of Regret was made weak to Fire and Lightning * Pupil of Regret was made weak to Fire and Lightning * Guardian Soldier of Regret was made weak to Fire, Lightning and Poison * Guardian Captain of Regret was made weak to Fire, Lightning and Poison * Priest of Oblivion was made weak to Ice, Lightning and Poison * Pupil of Oblivion was made weak to Ice, Lightning and Poison * Guardian Soldier of Oblivion was made weak to Ice, Lightning and Poison * Guardian Captain of Oblivion was made weak to Ice, Lightning and Poison
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Zielo Cookie Monster
Number of posts : 6603 Age : 29 Location : Louisiana Registration date : 2008-09-15
| Subject: Re: Balance Patch Summed Up Fri May 28, 2010 2:18 am | |
| Wow, they really did balance it out. They even left out the popular classes like sins and clerics to even balance out the class population because they were already good enough anyway. Whoop | |
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Jando Choco' Chip
Number of posts : 3892 Registration date : 2008-08-24
| Subject: Re: Balance Patch Summed Up Fri May 28, 2010 6:07 am | |
| Its all fucking wrong, open this spoiler to see me rant about how you are so noob. - Spoiler:
jks, gg. Sucks that sniper don't get a good as boost. HERE COMES THE PALY BANDWAGON! Also Beholder smart buff = sexy. You can also add that Iron arrows goes from 180% to 200% damage, and frozen enemies via blizzard have a 3% chance of being ohko'd by strafe. :3
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Shen Cookie Monster
Number of posts : 2976 Age : 29 Location : Georgia Registration date : 2008-08-22
| Subject: Re: Balance Patch Summed Up Fri May 28, 2010 10:34 am | |
| Also i forgot to add the adventure ring stuff - Spoiler:
Adventurer’s Cruel Ring REQ LV: 30 Weapon Attack: +3 Magic Attack: +1 HP: +180 MP: +100 Has a 1% chance to instant kill 1 enemy 5% chance of dealing Critical Damage (20% Damage)
Adventurer’s Critical Ring REQ LV: 30 Weapon Attack: +2 Magic Attack: +1 HP: +180 MP: +100 Has a 1% chance to instant kill 1 enemy 10% chance of dealing Critical Damage (10% Damage)
Adventurer’s Magical Ring REQ LV: 30 Weapon Attack: +1 Magic Attack: +5 HP: +100 MP: +180 Has an 8% chance to stun an enemy for 6 seconds 5% chance of dealing Critical Damage (20% Damage)
And something new in this patch is that you can NOT wear Lilin’s Ring () and a Adventurer Ring (,,) at the same time. And you can only wear ONE Adventurer Ring.
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Kevintasta Sugar Cookie
Number of posts : 1154 Age : 29 Location : Georgia Registration date : 2008-09-12
| Subject: Re: Balance Patch Summed Up Fri May 28, 2010 11:35 am | |
| WHERE IS YOUR SOURCE MISTER? I SENSE PLAGIARISM | |
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Shen Cookie Monster
Number of posts : 2976 Age : 29 Location : Georgia Registration date : 2008-08-22
| Subject: Re: Balance Patch Summed Up Fri May 28, 2010 1:26 pm | |
| I copied most of it from sleepywood.... did you really think i would spend time typing all of this manually? | |
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Alek Sugar Cookie
Number of posts : 2294 Age : 30 Location : A far away place xD Registration date : 2009-07-06
| Subject: Re: Balance Patch Summed Up Fri May 28, 2010 2:50 pm | |
| lol o-o'' wells just so u guys know.... Im starting finals... (FAIL SCHOOL ! ;D) and need to tudy a lot ._. so don't ecpect me on for sum weeks D:
with that said..... I think nothing happens o-o | |
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Jando Choco' Chip
Number of posts : 3892 Registration date : 2008-08-24
| Subject: Re: Balance Patch Summed Up Fri May 28, 2010 11:25 pm | |
| I start mid year exams soon aswell. In liek 2 weeks so expect me to be inactive for a week or 2 | |
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Zielo Cookie Monster
Number of posts : 6603 Age : 29 Location : Louisiana Registration date : 2008-09-15
| Subject: Re: Balance Patch Summed Up Fri May 28, 2010 11:36 pm | |
| My finals are over with and school is out now for the summer vacation. So im good | |
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Jando Choco' Chip
Number of posts : 3892 Registration date : 2008-08-24
| Subject: Re: Balance Patch Summed Up Fri May 28, 2010 11:59 pm | |
| What do you guys think we will get first?
Balance patch or DB's?
In KMS Balance patch came before DB's - means nothing for gms. | |
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Shen Cookie Monster
Number of posts : 2976 Age : 29 Location : Georgia Registration date : 2008-08-22
| Subject: Re: Balance Patch Summed Up Tue Jun 15, 2010 7:27 pm | |
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Alek Sugar Cookie
Number of posts : 2294 Age : 30 Location : A far away place xD Registration date : 2009-07-06
| Subject: Re: Balance Patch Summed Up Tue Jun 15, 2010 8:35 pm | |
| . . . Amazing..... another Big Patch for sumemr xD LAST FINAL IS TOMORROW YAY! O:< BTW: GREAT FIND OMAR! x3 BTW2: Just wat we needed another substitute for zhelm .-. Meh the new boss looks like zakum's bruda xD and all of the monster info got me confused o-o'' and the equipment ... Meh.... more useless crap.... Robot suit? Meh nothing special on it D;
SO WHOS PLAYIN TOMORROW AFTER A MOAR THAN 5 HRS PATCH?! ;D | |
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Jando Choco' Chip
Number of posts : 3892 Registration date : 2008-08-24
| Subject: Re: Balance Patch Summed Up Tue Jun 15, 2010 11:28 pm | |
| I see blade scrolls, I see blades, I see DB pre quests. We are getting DB's very soon WOO!!!! Vega scrolls make a return. Time to scroll a Crimson Arcgliave with 10% + vega. | |
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Shen Cookie Monster
Number of posts : 2976 Age : 29 Location : Georgia Registration date : 2008-08-22
| Subject: Re: Balance Patch Summed Up Wed Jun 16, 2010 12:37 am | |
| That new helmet looks pretty cool, +18 to all stats, but its probably a hassle to get just like the those malaysian helmets. I want them to bring another quest like the agent one from last summer. That has to be my favorite event on maplestory yet. | |
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Jando Choco' Chip
Number of posts : 3892 Registration date : 2008-08-24
| Subject: Re: Balance Patch Summed Up Wed Jun 16, 2010 4:24 am | |
| Southperry has them up in a better format: http://www.southperry.net/showthread.php?t=28051&prefixid=GMSI spy DB's release on the 30th o-o Owl's Tail Feather A tail feather from Cassandra's owl. Instead of returning it to Cassandra, keep it and use it after June 30, 2010 to witness miraculous powers. Items per slot: 1000 NPC: Maple Administrator Tradeblock Owl's are a key part to DB's as shown here: http://spadow.wordpress.com/2010/02/09/kms-dual-blade-event/Also if you look through the new weapons added you will see a blade under the legendary dagger section. Also got DB scrolls being added and whatnot. In KMS the feathers lasted till the the 2/25 and thats when DB's were released. This event looks like it ends on the 30th of June. Which makes perfect sense as patches are always on Wednesday (usually start at 12:00am). | |
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Alek Sugar Cookie
Number of posts : 2294 Age : 30 Location : A far away place xD Registration date : 2009-07-06
| Subject: Re: Balance Patch Summed Up Wed Jun 16, 2010 7:18 am | |
| - Shen wrote:
- I want them to bring another quest like the agent one from last summer. That has to be my favorite event on maplestory yet.
Yeah Those events were KEWL x3 | |
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| Balance Patch Summed Up | |
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