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 Selkines NUMBER 2 BICHES

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Ragafa
Choco' Chip
Choco' Chip
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Number of posts : 3967
Age : 24
Location : Australia
Registration date : 2008-08-23

PostSubject: Selkines NUMBER 2 BICHES   Sun Dec 13, 2009 8:16 am

I re-adjusted skills, added a second class making them quite similiar to mages and changed the story to make it a little interesting, although I DID rush a little.
Enjoy if you must...

Skills

Legendary Class: Selkine 1 - 1 Job

Desperado.
Pre – Requisites: None
Active
Description: Fires three bullets at once.
Level 1: -7MP, Uses 3 bullets, 100%
Level 20: -20MP, Uses 1 bullet, 180%

Dash Leap
Pre – Requisites: None
Supportive
Description: Leaps in a direction, making an ability stronger.
Abilities available while Dash leaping:
-Desperado
Level 1: -80MP, 105%
Level 10: -7MP, 130%

Double Jump
Pre – Requisites: None
Supportive
Description: Allows a second, smaller jump after the primary jump, empowers Stomp.
Level 1: -10MP
Level 10: No MP required

Stomp
Pre – Requisites: Level 1 Double Jump
Active
Description: Once in the air, the user stomps the floor making enemies fly up. Can only be used when in the air. Damage depends on height of user. Makes the user weak temporarily to attack
Level 1: Hits 1 enemy, 100% normal jump height, 5 seconds,
-50% armour for 1 second
Level 20: Hits 3 enemies, 120% normal jump height, 8 seconds
-10% armour for 1 second

Brother’s promise:
Pre – Requisites: None
Passive
Description: A promise made to your brother, allows you to hold two guns. The damage caused by either gun is affected by its own stats.
Level 1: Hold a second gun


Legendary Class: Frostbite 2 - 1 Job

Glacial Surround
Pre – Requisites: None
Supportive
Description: Forces all attacks to turn into an ice based attack, Monsters weak against ice will have a 170% damage boost, animations for attacks are also changed
Level 1: 5MP, 50% Damage
Level 10: 20MP, 100% Damage

Glacial Blast
Pre – Requisites: Glacial Surround level 10
Active
Description: Requires a complete charge. Hold the button until bar above head flashes. Freezes the floor upwards into spikes, may freeze enemies that are hit. If bar does not flash, skill fails
Level 1: -25MP, 130% hits 4 enemies, freeze for 1 second
Level 30: -50MP, 220% hits 7 enemies, freeze for 3 seconds

Solid Forme
Pre – Requisites: Glacial Surround level 10
Supportive
Description: Changes into an ice golem, the golem cannot attack, but monsters do not affect you, speed becomes normal when affected by haste
Level 1: 23MP,-60% speed
Level 20: 4MP, -5% speed


Legendary Class: Wraith 2 - 2 Job

Hatred Surround
Pre – Requisites: None
Supportive
Description: Forces all attacks to turn into a death based attack, Monsters weak against poison will have a 140% damage boost, animations for attacks are also changed
Level 1: 5MP, 50% Damage
Level 10: 20MP, 100% Damage

Unruly acceptance
Pre – Requisites: Hatred Surround level 10
Active
Description: Executes a monster. Requires full charge, skill may fail.
Level 1: -40MP, 3% chance of execution.
Level 30: -90MP, 20% chance of execution.

Insulting Decoy
Pre – Requisites: Hatred Surround level 10
Supportive
Description: Sets up a decoy, all monsters within a 100 range is insulted and attacks the decoy
Level 1: -40MP, 100hp, +5MDef + Def
Level 20: -10MP, 1000hp, +50MDef + Def


Legendary Class: Flame seeker 2 - 3 Job

Flame Surround
Pre – Requisites: None
Supportive
Description: Forces all attacks to turn into a fire based attack, Monsters weak against fire will have a 155% damage boost, animations for attacks are also changed
Level 1: 5MP, 50% Damage
Level 10: 20MP, 100% Damage

Flame explosion
Pre – Requisites: Flame Surround level 10
Active
Description: Fires a grenade, monsters hit by grenade are burned and will slowly lose hp over time. Requires charge
Level 1: -12MP, 3% chance of burn, 150% damage. Affects 2 monsters
Level 30: -40MP, 20% chance of burn. 290% damage. Affects 5 monsters

Alight forme
Pre – Requisites: Flame Surround level 10
Supportive
Description: Changes form into a spark cannot attack and cannot be attacked. Can be stacked with haste.
Level 1: 100MP, 90% speed
Level 20: 24MP, 120% speed


Shared abilities 2 – 1/2/3

Gun booster
Pre – Requisites: Level 2 Left gun master, Level 2 Right gun mastery
Supportive
Description: Uses HP and MP to make the attacking speed of your weapons faster
Level 1: -29HP -29MP
Level 20: -9HP -9MP

Left gun Mastery
Pre – Requisites: None
Passive
Description: Adds accuracy and makes attack range smaller
Level 1: 30% +1 Accuracy.
Level 10: 50% +10 Accuracy

Right gun Mastery
Pre – Requisites: None
Passive
Description: Adds accuracy and makes attack range smaller
Level 1: 40% +1 Accuracy
Level 10: 100% +10 Accuracy

Altitude
Pre – Requisites: Level 10 Double jump
Passive
Description: Increases power in legs to make jumping higher and speed faster.
Level 1: +2 Speed, +2 Jump
Level 10: +20 Speed, +20 Jump

Recoil explosion
Pre – Requisites: None
Active
Description: Fires a sharp bullet at a single monster in front of the user, the user flies back and damages 2 other monsters with a chance to stun. Skill only stuns the 2 behind and if there is no monster in front then the attack doesn’t work.
Level 1: 88% Damage 20% chance, fall a small distance
Level 20: 180% Damage 60% chance, fall a moderate distance



Story: level 1-70 :] (first draft)

You wake up, your mother in the next room asks you to talk to your brother since today is a very special day. Head outside and your brother, Szive says to meet him at the cave outside of town and that the monsters on the way can be easily handled with an item, he gives you a small sword and disappears.
You set a goal for yourself to kill 10 Yamas, 20 Yamadees and 5 Yamadukantis. After killing them and achieving level 10, you are allowed into the cave outside of town. There you meet up with Szive and he makes you a Selkine and gives you your own book without any pages except for Desperado and Dash leap. He brings you inside and tells you to kill a certain amount of monsters before coming back to him, after killing the amount and finishing his quest, you become level 11. You repeat this 3 times and he gives you the Double jump page at level 13.
He brings you to a large room with people and objects around. It looks like a hideout of some sort. You head in and see it’s a meeting of the Black wings and they’re talking about reviving the Black mage. You can’t hear much but hear the words “Black mage must be revived” The meeting finishes before you enter the room. Szive says that you are of age of becoming a true Selkine and needs proper training.
A man gets up and says his name is Francis and asks a few questions, after answering the questions you level to 15, and he gives you the stomp page. Someone runs in and yells that the cave monster has awakened and is attacking the hideout with his low lings.
You head outside and see black shades attacking members, Szive tells you to help defend the camp as much as you can. After killing 40, talk to Szive and he tells you to run away, the black wings are evacuating. You see some members being attacked by a part of the monster and you run up to them to help defend against the monster.
This continues until you are level 20 since every part of the monster is actually a quest.
The Black wings escape so now it’s just Szive and you, he tells you to get out with the rest of them, you refuse and he asks you to take care of everything in Fairent and make sure to bring the black mage back and pushes you out.
He attacks rocks to make them fall on the creature but unfortunately traps himself, he shoots at the creatures eye, blinding it and fires a bullet killing the monster.
Szive dies from being crushed by a falling rock.
At level 23, return to Fairent and you see that a statue has been raised in honour of Szive, your mother is weeping at the base, after talking to her you make your own page, Brothers promise.
She tells you to talk to the shadows that are around, a few recon quests are available until level 30, where you begin your second round of training.


At level 30 Francis sends a message to you and asks to talk, he says that it’s time to choose and that he needs a few ingredients to unseal your second book, you have to choose between collecting Thorns, Ice crystal pieces or Flame crystal pieces.
He will send you to different maps to collect each. When you finish collecting ten of each kind, he shows you the seals for the second job books, one covered in ice, one on fire and one covered in darkness. He asks if you’d like to be a Frostbite, a Wraith or a Flame seeker. You talk to the seal and pour the chemical Francis made onto it. Once that’s done you take up the book and it becomes bound to you. Once that’s done he tells you to talk to the shadows and ask for quests. They’ll give you one to head to collect 5 scrolls from each Cyngus knight. Shadow tells you to head for the first knight who has been seen walking around Sleepywood, A Night walker.
At Sleepywood, you ask the Remember if he’s seen a night walker around, he says he’s seen one and directs you to him. The night walker is looking for information to bring back to Ereve about Francis. You talk to him and tell him to give you the scroll, he refuses and attacks you.
After the battle, you take up the scroll and you are given Glacial surround/ Flame surround/ Hatred surround. You take it to the shadow and ask for another job, at level 37 he gives you another job. To take down a Wind archer that’s been snooping around the area in search of black wing members. You find the Win archer and attack him, after the battle you take his scroll and come back.
At level 48 you ask Shadow for another quest. He says that there was a Thunder Breaker and a Blaze wizard looking for Francis’ cave and that he’s calling for help. He gives you Flame explosion/ Unruly acceptance/ Glacial Blast and sends you to Sleepywood dungeon. Inside you enter Francis’ cave and he’s badly injured by shock and burn marks. He tells you to follow the 2 attackers and get their scrolls. After finally tracking them down in Orbis at level 51 you see they are being protected by a fairy and are slowly being transported to Mu Lang, you beat up the fairy but just as the two are transported away, you steal Solid Forme/ Insulting decoy/ Alight Forme from the fairy.
When you’re level 65, you finally get to the two Cyngus. They finally attack you together. The blaze wizard is not strong against fire but can hurt the Glacial Forme of a Frostbite, the thunder breaker can destroy the Insulting Decoy with one attack and the blaze wizard can cancel the Alight Forme skill.
After defeating both of them, you return to Shadow and he finally tells you to get to the last Cyngus knight, the Dawn warrior. The map is covered and cannot be cleaned by the 5 Demons.
Each level you get, you must seek a new demon. With each demon you need to collect a different amount of monster kills and monster drops.


At level 70 Astaroth seeks an audience with you. At sight of Astaroth, he asks that you fight the Adventurers that are attempting to kill him. There are 3 adventurers; A Dragon Knight, a Priest and a Sniper. After defeating all 3, Astaroth gives you your third job skill book. He gives you a teleportation device to teleport straight to the Dawn warrior, but it’s only useable at level 85.






Sorry It's so freaking long... I didn't have much to do without my internet <_<
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Bot20O
Soggy Cookie
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Number of posts : 436
Registration date : 2008-08-22

PostSubject: Re: Selkines NUMBER 2 BICHES   Sun Dec 13, 2009 12:01 pm

Man......if that class is real in maple...... i would go back on man, Brothers Promise? Using 2 guns? Im up for that! But the only thing i dont get is the teleportation device to Dawn warrior but only useable at lvl 85, my question is, Why?
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